Electronic Concepts

  • Synthetic sounds which are indistinguishable replicas of their acoustic sources, and which elongate them in time.

    This allows effects to be applied on the elongated electronic sounds, without being layered on top of the original acoustic sounds.

  • The alteration of the dynamics and direction of a sound.

    Indirect sounds are heard through reverberation and direct sounds are heard directly from the instrument.

    The ability to recreate the way that instruments disperse their sound in space is the future of electronic music.

  • Autotune is perhaps the most popular technique of the modern age.

    Altering acoustic melodies with autotune melodies creates new digital sounding lines, with a distinctively modern expressivity.

  • Visible: sounds produced by electronic instruments that are played.

    Invisible: sounds which are not played by anyone.

Publications

Una breu introducció a la meva música a través del meu pensament estètic. Sonograma Magazine, Barcelona. Febrer del 2025. In Catalan.

Invisible Games: The Orchestra of the Digital Age. Based on the research undertaken in IRCAM. TBA. In English.

Musical Composition in the Era of Digital Objects. TBA. In English.

Teaching & Software Design

Over the years, I’ve gained extensive experience in both electronic music and classical composition. I’m comfortable using a variety of software, including Ableton Live, Max/MSP, Max for Live, Reaper, Dorico and Sibelius. I’ve written for solo instruments, ensembles, and orchestras, and I’m currently a composer in residence at IRCAM in Paris.

I offer lessons on composition, orchestration and electronic music.

Below you can find my Max for Live devices, very popular online with over 8K downloads. Many of them are based on objects developed by 3rd party developers, and as such are being shared for free.

Tutorials